

Italy – The BN’s Future (contributed by Abba).Italy – The First Elections (contributed by Nils).Italy – Fascism’s Legacy (contributed by Franklin Delano Roosevelt).

The Ostland Civil War (contributed by Best Wizard).Reichskomissariat Kaukasien (contributed by Abba).Slovakia – The Ultimatum (contributed by Qla-one & Majlo).Denmark (contributed by Qla-one & Maijo).German-Dutch Negotiations (contributed by Qla-one).We think it’s only fair that the player should have some control over what direction the story takes, if not only for roleplay’s sake.Ĭountries and Events that have Custom Paths Not to forget mentioning how TNO is a very narrative-heavy mod, where the paths different countries can take and how they interact with each other will drastically change the course of the mod’s story. We’re generally not fans of RNG-driven gameplay elements, so the whole idea of the potential fate of the game’s world being completely up to random chance doesn’t sit well with us. It just makes sense the path that one nation takes, especially when interacting with others, has the potential to greatly change the shape of the entire world, and in fact, some nations might entirely depend on it to determine whether they have a prosperous ending, or one where they royally screw themselves over. We, like many others, had been waiting quite some time for someone to step forth and develop a Custom Country Paths mod for The New Order, to no avail.
